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Kailand

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Everything posted by Kailand

  1. :Puts a checkmark beside Demoans name: ok, I will make sure to call on you when I need a tank. There are a few people I do heroic tempest keep with thursday nights, and we usually have problems finding a tank then. In the mean while do as Waldonnis suggested: if you get your name out as a good tank, then people will call on you more often. The sad reality is that in the BC that class balance and spec have become more important, especially in the higher level instances/heroics. I know that I'm lucky in that the spec I love playing has great utility and usually get 1 or 2 requests for an instance run a night, and I don't mind pugging it myself, as generally anybody who's keyed for the higher level instances/heroics are good players to begin with.
  2. Scryll, don't forget, Rogues are the BIG DPS class, so it's blizzards way of maintaining class balance. Next in line are mages and locks, but they can't really take hits as they don't have the dodge that Rogues do. Rogues can vanish, Mages can go invisible, but Warlocks dont' have an agro wiping ability. Hunters have lower DPS, but have better armor, and have more agro management abilities. Again, it is all about balance. Finally the nerf on flare makes it now totally useless for PvE content, and as for PvP content it didn't really make any difference to a good rogue anyways, as they could just sap the hunter anyways.
  3. Some hunter changes. Good news for me from http://forums.worldofwarcraft.com/thread.h...21178&sid=1. Here are the notes for the Hunter changes in the current PTR patch. Please take note, these changes are subject to further review, additions, and edits based on testing and feedback in the Test Realms. To visit the Test Realm Forum click here- http://forums.worldofwarcraft.com/board.ht...p;forumId=11572 The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/...patchnotes.html Hunters A new "Avoidance" ability can now be taught to hunter pets. This effect reduces the damage they take from area of effect spells and abilities. A new "Cobra Reflexes" ability can now be taught to hunter pets. This effect increases attack speed but reduces damage. "Arcane Shot": Casting lower ranks of "Arcane Shot" than your maximum rank will now reduce the bonus you receive from attack power. "Aspect of the Cheetah/Pack": Wand damage will again correctly daze players with this effect active. "Clever Traps" now affects "Snake Trap". "Entrapment" (Survival): Effect duration reduced to 4 seconds and is now subject to diminishing returns in PvP. "Entrapment": The tooltip has been corrected to indicate it works on "Snake Trap". "Expose Weakness": The chance for this talent to trigger has increased to 33/66/100% chance at 1/2/3 talent points. "Ferocious Inspiration": This ability will now trigger "Kill Command" correctly. "Flare" cooldown increased to 20 seconds, and duration reduced to 20 seconds. "Frenzy": This talent can now trigger from "Kill Command". "Frost Trap": This trap no longer breaks stealth from its slowing effect. "Go for the Throat" no longer causes additional threat. "Hunter's Mark": This ability now becomes stronger each time the target is struck by a ranged attack. "Improved Hunter's Mark": Adjusted the tooltip to indicate this talent only grants melee attack power equal to the base ranged attack power on the "Hunter's Mark". "Kill Command" has been removed from the global cooldown. The shout animation has been removed. "Readiness": Now resets the cooldown on "Misdirection". "Revive Pet": The tooltip has been adjusted to indicate the pet returns with a percentage of its base health. It will not get an increased percentage of the bonus health it receives from a percentage of its master's stamina. "Scatter Shot": This ability will now trigger "Kill Command" when it critically strikes. "Survival Instincts" now also increase attack power by 2/4%. The quest creature, Death Ravager, is no longer able to be tamed. The Razorfang Ravager can now be tamed. Hunter "Mend Pet"/"Improved Mend" Pet Changes: Replaced the current "Mend Pet" channel spell with an instant cast heal over time. No combat reset, resets global cooldown The mana cost has been reduced and the heal value increased. Duration on Heal Over Time increased to 15 seconds in 3 second increments. Changed the graphic to better represent the Heal Over Time effect on the pet. The "Mend Pet" heal over time buff is now able to be dispelled. Bonus healing gear will no longer effect "Mend Pet". Added a 10% and 20% reduction to the mana cost of "Mend Pet" in "Improved Mend Pet" talent (Beast Mastery). Pets Abilities and items that are triggered when you kill a target are also now triggered when your pet kills a target. Fixed the amount of happiness lost when you dismiss a Nether Ray pet. Voidwalkers will stop while they are consuming shadows. Warlock and Hunter pets will now be automatically dismissed when you summon a mount. These pets will return on dismount. This does not affect pet happiness for Hunters. Warlock and Hunter pets will now be automatically dismissed when you untalent.
  4. Enhancement shammies don't need that loot , all they need is totems and bloodlust to make people happy :cry: , with the beneficial side effect of not grabbing agro . In all seriousness, enhancement shammies will rarely take survival hunter mail pieces, as all we care about is Agi and Crit, where MM/BM hunters and enhancement shammies get to fight over the Stam/Int/AP/MP5S gear. As for trinkets... that's a different story.
  5. Or rogues rolling on hunter weapons/rings/neck pieces/trinkets.
  6. Kailand

    Soooo???

    Better keep Hiver away, he might mistake it for a gnome.
  7. Is it just me, or is there a serious lack of any decent LW patterns (to make epic stuff that is better then DS3 pieces).
  8. Must .... resist .... cuteness..... ::looks around for his cute resist gear:: damn, a cuteness crit strike. ::follows link::
  9. Go Purrty (my cat)
  10. *hides in the corner* Ha Ha. That will teach you to run out of the room and into repops, you noob.
  11. To be fair to Goroton, it was Luingwath that got the epic.
  12. I would be interested, and hopefully all I need is one more Shattered Halls run.
  13. A paly would definately help for the Moroes fight, so sign up for which ever group you can attend .
  14. I would also recommend hunters feign death when he vanishes, and don't pop back up until he reappears. This will prevent hunters from getting garroted. Just make sure that you have enough time on your traps before FDing
  15. Ya, that LBRS run was fun, and made over 50 gold doing it. It seems that as long as you have some heals the old lvl 60 instances are a quick way to make gold. I would like to get attuned for BWL and Onyxia too, all I need is an UBRS run.
  16. Well written Amahli! As for Maubes comment, I'll let you know that hunters are used to taming wild beasts ::laughs::
  17. Kailand

    calendar

    Boobies on an armchair, I think I'd pay to see that. .... Well, maybe not a whole lot.
  18. Rhoach is just jealous that his mom doesn't have a basement like that
  19. I'll make a brave attempt at this problem. The trivia is easy. The general was Aedalas Blackmoore (http://www.wowwiki.com/Thrall). As for the picture .... I'll make a wild guess and say Lordamere Lake If I happened to guess correctly, I'll take the marks.
  20. As of thismorning: Sha'tar: Revered (10956/21000) Lower City: Revered (5321/21000) Keepers of Time: Revered (4173/21000) Cenarion Expedition:Revered (5482/21000) Thrallmar: Honored (10446/12000)
  21. There is already a list started here http://forums.thehonorempire.net/index.php?showtopic=11275
  22. *breaks out his notepad to write down the raid strategies* Hummm, for the sake of completeness, you missed two critical things which are important to any instance run. First - the prerequisite attunement/keying process required for the instances that provide better loot, which usually involves the dispersal of cash to enter said instance (also called the cover charge). Second - Quests involving the instance. These are usually to be avoided unless you are committed to their completion as they usually are long chains. Usually the successful completion of one of the steps in the long chain involves a large payout of hard earned gold to purchase a ring of at least good quality so that you can successfully increase your reputation with the faction of the Boss, and potentially earn the right to acquire even better rewards. Beware, the bosses faction is linked to several other factions, so if for some reason you lose precious rep, you risk becoming hated with many factions. (I think I've taken this as far as I could, my creative juices are starting to run out)
  23. I can make both times, but would prefer weedays as they are more predictable for me.
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