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Scryll

Guild Leader
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Everything posted by Scryll

  1. Do what feels best for you. So long as what's best for you is coming back to us
  2. Pfh. Like we'd want you after you abandoned us.
  3. Hey Cal, do you think you could provide us a list of the people in the raid *or even just the Crushers* who have received the BoP recipes that produce BoE items? I know from Verissi that the pattern for the Belt of Blasting hasn't dropped, but others have. Kailand was the only one I ever saw who'd update his patterns in the guild roster to include those drops, and we've lost the roster information with the site anyway.
  4. I'd like to do bigger runs, and hopefully a RAM upgrade earlier this week will let me actually run 'em. I'm on two current runs, Friday nights and Sunday evenings, so can't raid then. I'm free most other times, within the limits of being a West-Coaster and hence not consistently available earlier than 8pm server time during the week. My Saturdays are also catch-as-catch-can, that's when I generally do needed yardwork, so I can ensure my Sundays stay free.
  5. Scryll

    warning

    If you do cross-faction transfers using the Goblin AHs, watch out for the guy Espon mentioned here. He may or may not be using an illegal script to jack the items, but he's certainly dedicated himself to spending his game time ripping off anyone he can.
  6. Since Pine asked for officer comments, I'll make some general remarks. Since plenty of others have spoken on at it length, it will suffice to say that I am also generally opposed to mandatory attendance rules. Moving on. Dis Clan be uf many parts. Sum like ta clomp elbzies agh dorfs. Sum like ta seek out agh crush da meanest, most powerful creeturs dat dey can find. Sum just like ta spend time wit family. Nub uf deze be mur important dan de others! I was hesitant about text-based roleplay when I first joined the Clan, my prior attempts to transfer RP tabletop gaming to the 'net had not seen good results. I've overcome that hesitance and revel in being in-character online these days, even if I have some troubles with maintaining distinct accents for specific characters, and I wish more people in the Clan would put an effort into that facet. I'd like us to be more of an RP clan than we are. That's just a personal preference though, not a policy position. And I confess, I don't understand or see the point in what a lot of people seem to refer to when they say "RP," which are events. Events can be fun things for the guild and friends to do, to be sure. I enjoyed the Halloween party Smed put on, and I absolutely ADORED the black-tie New Years Ball Kytae held pre-BC. I had a marvelous time, despite bickering with Uglutz about the DJing, and I know a whole bunch of others did too. But for the life of me, I've never been able to understand how such things are "RP." I understand writing and acting out storylines, though it's not my cup of tea. I really groove on just being in character while playing and having improv discussions with who and what I encounter while in-game. I understood it when I had a fireside story-swapping session with the Clan's rogues back when we instituted clan leaders because the character and Warmonger Scryll wanted to get to know who his charges were and where they came from, it wasn't just me the player wanting to get to know other players in the Clan better. It wasn't just swapping our creative-fiction, it was in-character, it was full-blown roleplaying. The battlegrounds, 5-mans, raids, those all tie into the world Blizzard has created which we roleplay in. At some level, they are also actually in-character and hence just a bit RPish. Most of the events I've seen, however worthy and fun they may be, lack even that small element of RP. When people want to do a fishing contest, a beauty pageant, foot races, these events may well be fun and I might participate if I've got time and it catches my interest. But when people say that they don't think there is enough RP in the guild, and their idea of how to introduce more is by holding events, I'm sorry but I can't see it. There's nothing RP about it for me, and I have no clue how other people might consider it roleplay. edit: One last thing, to address a specific point raised by Pinecone. It is not true that there is no day when nothing is happening. At present there is nothing regular scheduled on either Wednesdays or Saturdays *I know that Jaern, for one, hopes to change that but at this instant, there is nothing regular either day* And on Mondays, Fridays, and Sundays, while there are ten-man runs scheduled, none of them occupy more than 7 or 8 Crushers and there are usually at least another dozen online who aren't doing anything. Even on Tuesdays and Thursdays, there are usually a bunch of us who aren't already occupied. If you want to set up an event, run an instance or two, or just hang out, there are plenty of people available. I can tell you right now that insisting events only have meaning if everyone online is participating is counter-productive to regular community-building in large groups. It doesn't even really make sense, considering that *because we're spread over all walks of life, many adult ages, and 4+timezones* a majority of the accounts in the guild will always be offline at any particular time.
  7. Scryll

    Hey all

    You still in Sacto, Guilo?
  8. People can take their Honor Per Hour and shove it. I don't give a flying fig about it. I want to win.
  9. Teach those young hoodlums of yours to tuck in their shirts like proper gentlemen!
  10. He didn't come back, Zeb, they're still on Sisters of Elune. Huato's talking about his time on that server before coming back here.
  11. Scryll

    Specs

    Rogue specs: ~Combat Swords This is the premier rogue raiding spec. Most rogues speccing for pve take some variant of this, as does just about every raiding rogue. Most of the talents in the Combat tree are required, while the later points spent in Assassination can be traded for a bit more survivability or utility from the combat and subtlety trees if you really want them. A somewhat controversial variant takes Fist Specialization along with Swords to get crit-enhanced fist mainhand swings from an offhand sword-spec proc, but a general dearth of fist weapons makes it hard use and upgrade. We might be seeing more of it with the new badge-bought fists, along with a straight Combat Fists spec. Scryll's played Combat Swords for most of the last three years and is presently playing a variant without poisons or much Lethality to get improved CC for five-mans. Combat daggers is generally considered sub-par to this, post-BC. ~Mutilate Mutilate is just a very fun play-style. Fast and furious, and it works well for both PvP and PvE, with the exception of the few remaining poison-immune mobs. Constructs, most undead, and many elementals can now be poisoned, which removes the major PvE weakness the build had. While the above spec works fairly well for PvP, some prefer this Mutilate/Subtlety build for better stunlocking and defense. I'll leave the hemo and Shadowstep builds to someone who understands them better. Those builds are almost all oriented solely for PvP.
  12. Oh sure Kailand, you get that pattern to drop now, four days after I paid Mesyuki 600 gold getting it for Greenspring.
  13. Kailand, I'm afraid to say that the buff to the chaining abilities is no longer in the patch notes and I read yesterday that it had been reverted. I figure it's because people on the PTR were reporting it was buggy as hell, and Blizzard decided they to didn't want to delay the patch any further. I'm personally looking forward to doing a different set of dailies *I sure won't be doing no 25 a day, I just want some different ones to cycle through* and Magister's Terrace. And maybe a regular Magtheridon raid for more 20-slot bags
  14. You might want to get a count on how many debuffs the raid is throwing on a boss right now *not just how many are displayed* before you respec. Affliction warlocks will generally throw on 4 or 5 apiece, and shadow priests can be even worse. Cal, Marr, Waldy, and Perf are probably taking ~ half the total debuff slots available just between the four of them.
  15. We have a day celebrating Power Infusion now?
  16. Scryll

    Breakage

    We'll see you when we see you, Devin. Take care.
  17. My father knew and worked with Gary for a short while after he formed TSR. He came to Dad's wedding and replaced the standard bride&groom on top of the wedding cake with a blue dragon miniature he'd painted *it sank several inches into the cake. My maternal grandmother was NOT pleased*
  18. Scryll

    PVP Bug

    Blizzard has actually acknowledged the bug. It's one of those double-count errors that keep popping up in their calcs. They've said they fixed it twice now but it just won't go away.
  19. This explains so much about running with Hyku. . .
  20. I'm afraid I gave all my shadowcloth to Waldy for Adranna a few weeks ago, and my own spellcloth is saved Ronstin's pants when I get around to doing the might transmutes. Ronstin's cloth timers are at your disposal though.
  21. Scryll

    PTR havoc

    Further reading indicates he was actually only in there for eye-candy, behind one of those supposedly impenetrable "invisible walls." They didn't set any flags because he was "totally inaccessible."
  22. Scryll

    PTR havoc

    Apparently one of the bosses associated with the Sunwell on the PTR had his enslave tag toggled to On. So a group of warlocks promptly enslaved him and brought him out to play. This is one photo from the experience. Abandon Ship!
  23. Even if the topic is PvP. Verseifying PvP.
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