Yeah it looks pretty lame if you asked me, I was hoping for more of a new contested area that you could 'take' cities. Which would open up say, speical quests, special tradeskill recipe vendors, a flight path, an inn, etc. in an area where the losing faction does not have a base. Sprinkled throughout the zone could be a few defensive tower positions, and taking the city would spawn a raidboss and lots of elite guards, like the general and his minions in AV, that would have to be defeated with a sizeable raid force. Oh well high hopes i guess.