I'm curious to see what alot of you think about these changes coming up in Pub 16. Here's my take on the major points:
Taming changes: Good idea
Taming needs balance, and they are handling this the right way. The concept of control slots makes perfect sense to me ... I picture someone trying to walk, say 10 dogs, at the same time. Do you honestly think he could control them?
Barding changes: Good idea
Again, they are doing this right. My bard is on my other account, and I currently don't use it, but I still remember how unbalanced it was.
Earthquake damage and effect: BAD!
If anyone reads the adventures of Adam Ant, then you know that GUL holds pit fight nights weekly, and it is a well recieved, and anticipated event. Jade, in a post on the GUL site, stated a horrible griefer scenario in which groups of blue players will stand outside and cast Earthquake repeatedly, killing all the reds just trying to have a nice, honorable fight, and "farming" them for Justice points.
Felucca Dungeon changes: Arg!
Seems to me they are trying to draw people to Felucca dungeons and, in their own words, create "PvP hotspots" in Felucca dungeons. I really really don't see that happening.
AR changes on Valorite Plate: Bad
I seem to be the only one I've seen against this ... partly!! I am in favor of having the AR be higher, as it makes sense. BUT having it be only 1 less AR than a set of full Invul plate? (That's what the numbers on TC2 are)
That's my major beef with Publish 16. 75% of it are good, needed items. Again, I am *not* bashing OSI or anyone there, but I do not see any reason for most of these changes, they were not asked for, and yet seem to be continuing despite the LARGE quantity of unhappy players. Is anyone there listening? I am worried that after Pub 16 goes through, I will again lose interest in this game ... I don't want that to happen!
Anyways, that's my rant/thoughts. Anyone else feel the same way?