Are two fried onboard LAN ports and two pins set to "hot wire" my PC to boot up considered flaws? Not to mention frequent blue screens of death until the system warms up if it's been off for any reason?
Are 120CFM fans that get cleaned frequently not powerful enough?
Otherwise, the replacement power supply is more than adequate if not just a little old to run my GTX570 at 750/1500MHz and my still kickin' X2 5600+ @3.1GHz... I realize a new motherboard and powersupply would cover bioware's tails based on that post, but I've ran other games that make my PC work and not had the shutdown issue except maybe once in a blue moon.
The way I see it there's no reason for things like the holoterminal on your ship or simply turning on their FSAA shader to high should cause my video card to rapidly heat up and cause some "instability" or "expose flaws." The holoterminal issue had to do with the vsync not working at one time, but the crash issue arised again when the client patch with FSAA turned it to high by default. From a game programmer's point of view (that's my job, for the record) and making presumptions as to why the FSAA option wasn't at launch is that they knew of the framerate issues with their shader and either optimised it to be incorporated into the retail clients or it's a poorly made component...
Actually, if you are getting blue screens until your system warms up does point to serious flaws, and I'd say there is more than fried LAN ports on your MB that are bad... you might have blown power regulators which would cause larger than normal power draws, and borderline stability for other components. I wouldn't fully blame the game for your issues. As for overheating components, that usually is a sign of either bad cooling or not enough stable power, and if you have enough fans and the computer is located so it doesn't recycle hot air, all that leaves is stable power. remember V=IR, and P=IV=I^2 R for electrical systems, and the fact that transisters are non linear, which means that when voltage drops, current increases, causing your stuff to overheat big time. And I thought that the reason that FSAA option wasn't available at launch was due to it causing severe graphics corruption on some video cards. Now I agree with you, their default settings are stupid - it should always be low allowing for the gamer to adjust as they see fit, but at least they do choose somewhat intelligently based on the capabilities of the system. Also their are lots of bugs and optimisations that need to be done. But you can't blame a game for pushing your hardware, and due to flaws in the build causing it to overheat and shutdown. Not that the holoterminal uses transparent textures, etc, which is an expensive thing for a GPU to do, so more resources are required, same with fsaa. I take a look at many of those threads, and people are running older drivers, have insufficient cooling, are running with ######ty power supply, or have overclocked stuff to the edge of stability that are experiencing overheating/computer shutdown issues. Now game crashes, and game bugs - those are biowares fault, but hardware overheats and crashes, as well as blue screens are typically drivers and system build faults. I say typically, since swtor does require running as administrator mode, so blue screens can be caused by accessing invalid pointer locations, etc.