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Earwen

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Everything posted by Earwen

  1. Here is a very interesting article from the meetup Friday night at GenCon mainly dealing with fishing. There is also mention of a Level 6 treasure chest and paragon creatures of Ilshnar (not sure what these amount to). I'm still looking for info on the chests and creatures. This all sounds interesting and if it comes to pass will make this game a whole lot more interesting. Turbulent Waters Column
  2. Here is a link to a FAQ on soulstones that was posted on my drive to work that answers most of my questions on them. Soulstone FAQ I see also that they will list the stores that you can preorder from and get the stones on September 2.
  3. Has anyone checked to see if Amazon is offering preorders so we can order thru the website to help Bal and them out? I'm looking forward to this but this soulstone thing has me concerned due to not seeing any info on it so far. Is it a one time use? What would stop someone from buying a GM skill by taking a new character and buying 30 skill points for 350 gold and doing this several times to GM your skill. This would be a slap in the face to all of us who have slaved for years to develope characters. If anyone has info on these stones and their uses I sure would like to know.
  4. Ok all you writers out there let's have a story writing contest. I'll give 300k for the best story, 200k for 2nd and 100k for 3rd. The contest will run thru the end of August at which time I'll get some people together to judge them or have a poll. The topic of the story will be a History of Terort Skitas (Temple of Knowledge) that is located in Ilshnar. Please post your stories here no later than midnight August 31st.
  5. I pre-ordered a copy the other day and was told the release date was December 7th.
  6. This was posted on Stratics today: On the UO U.Hall forum, Binky (Online Community Manager, All Things Ultima) posted a reminder to update your account information in order to receive your 7th Anniversary Gift Code. Please take a moment to visit www.ultima-registration.com to ensure that your email address on file is correct and we have permission to send you email. The 7th Anniversary Gift codes will be sent via email only to accounts that have given us permission to contact them. One code per account will be sent when the codes are distributed. This means that if you have 5 accounts all registered with the same email address, you will receive 5 emails, each with a different 7th Anniversary Gift code. We will not have the Gift code distribution web site for code distribution for this program so it is imperative that you update your account information and give us permission to contact you if you want to receive your 7th Anniversary Gift code. Codes will be sent around the end of September or the beginning of October. To change your account setting: - Go to www.ultima-registration.com - Enter your login and password and click OK - Click on Edit Member Info - Update your contact information - Check “It is OK for EA and its worldwide affiliates to contact me about EA products, news and events, special offers, and other information.” - Click OK I know earlier I said we would have a web page established to distribute codes, I was incorrect, we will not have that page set up. I also said only one email would be sent no matter how many account you have under that email address, well that has also changed. You will now be sent one email\code for each account you have active and that we have permission to send email to. Thanks!
  7. Hey Pancake it's Boz used to be in V!T several months ago. Just wanted to say HI!!
  8. Earwen

    leather

    Delucia Fel is good place also but you have to put up with some harassment.
  9. Earwen

    A Bard's Magic

    All I can say is WOW
  10. You are the Villain! Though providing an interesting counterbalance to other characters, game masters often are left choosing between the two difficult options of tentatively wedging you in the group or handling you seperately. When the intrigue wears off, others can get tired of this fast. Perhaps you should try to be more of a team player.
  11. Earwen

    BOD Books?

    Welcome back and if you need anything feel free to ask
  12. I'm so glad to see you post that Borg and to know that someone else sees that Honor lies within good and evil. Now for my next question. Since I wasn't in the guild before the splitting of the lands into 2 facets tell me about the guild headquarters and where was it located. Did the guild hold several structures in the area or was everyone spread out? Were there any pics of it and if so can it posted? -Earwen The guild headquarters was Trinsic basically.....the bank was where we all were OR we were in Hyloth Gargoyle cell or Coventous Torture rooms.....literally 22/7 (hhehe server down 2hrs a day). I mean we were ALWAYS there....I cannot emphasize that enough...those 3 locations everyone knew we would be there. We revolved around our utilization of the city structures to roleplay our "capital" area...the PGoH Quarter of Trinsic. Our first guild house still stands at the Honorshrine SW corner....us founders, Balandar and Rattlehead placed it there. We then began to build houses near our roles....Rattlehead in a cove in mountains near Destard for mining (he had 4 houses there), Balandar had units on Ice Island, Bob and Lags had units up near Britain Pass....we placed wherever we could in the early days. Then we began to excell ahead of the other guilds by a) not going for hotspots but more secluded locations and moved to dominate the area....HONOR COAST was the first. (I will look for a pic....may take me some time...perhaps Bal has one) We had the Honorshrine house then as you moved EAST on the coast starting at the edge of the beach....we had 2 smalls......a gap and 2 more smalls....then our first capital structure.....POSEIDON TOWER.....then another small house. Over time further East and North into the jungles we aquired Large houses and more smalls. The other remote units we held in those early days were one house on Valor Island, one house near Compassion, one by Chaos Shrine and one by Justice shrine. At one time we were trying to get all the Shrines houses hehe. Dominating an area allowed us greater control of roleplaying and event orchestration and this lead to many plans for the upcoming new land masses....in both efforts.....Trammel and Malas.....PGoH Dominated and achieved thier goals. Over time since we have lost many houses but MUCH Less than we did when there was only Felucca. The tally which sickens me still.....is we lost 42 small houses, 6 Large Towers, 3 Large buildings and 1 Keep over the years to members who failed to fullfill thier HONORable pledge to return guild housing if they left guild or quit UO. HONOR COAST at one time INCLUDING the beach and East of shrine held 17 buildings PGoH owned and built out of 22. In Trammel we did build up many places VERY quickly....Safe Haven (BB/Scout/Prometheus/Fing) while Mars Tower was built up by Balandar, Martok, Troy, BB, Rusty and others...further I worked with Lora, Greg and Wolf at building up Olympus area more through aquisition methods of trade/sell/purchase. MARS TOWER was placed one night in an incredible coordinated effort from Me, Bal, Scout, BB, Troy and others.....we lifted up 6 smalls and plopped down Mars Tower (had to ask for some aid since a spawn popped in just as we did it....GM understood and cleared out the corpses). We put back down 4 other houses in that area surrounding it. There is a pic on website of Mars Tower area. We duplicated that dominance in Malas.......the greatest player city EVER BUILT on any shard.....BUILT is different than aquired...and now after more losses we have dropped but in the origional times we had nearly 70% of the housing in Novitus Sanctum. Thats the downfall of online games though perpetual activity and membership longevity. The capital program of securing the highest priority structures under the control of T.H.E website has insured that the PGoH Empire presence will remain unthreatened by loss. In Trammel we had Safe Haven (10 of 15 buildings) at the Brit Crossroads..........virtually gone now (reduced by members due to understandable cost overuns) Olympus Area (5 direct linked buildings) with 2 Large Towers in Swamps....maintained by T.H.E, Baltazar and Steel. Novitus Sanctum (21 of 63 buildings I think) controlled mainly by Logan, Devin, BB, Kaatya, Steel, Borg, Rusty and membership. Large Tower History Mars Tower(T).........liquidated and accounts refocused on expanding Olympus area. Vulcan Tower (T).....lost to ebay sale by a member Mercury Tower (T)...lost to ebay sale by a member Trades Tower(T)......Baltazar now holds as personal house.....Rusty maintains a Malas unit instead. Poseidon Tower (T)...liquidated and accounts refocused on expanding Malas area Vulcan Tower(F)......lost to ebay sale by a member. Poseidon Tower (F)...traded for Poseidon Tower (T) Safe Haven Tower....liquidated for cost overruns and refocused accounts on expanding Malas area (Safe Haven was working in conjunction with NEWBIE accounts and SEER programs...when Seer Program ended....OSI no longer needed an outlet for new players and/or storylines) Dark Tower (T)...was constructed and decor began....no support from guild for usage....liquidated to expand website size. Genesis Tower (F)...lost to theft by a member Tower of Ancients (T)....Martok still maintains by Britain. Tower of Spirits (T).......underconstruction 2 Lg Tower deeds were stolen by members who left guild also. Overall....the top 3 members who stand out as great "builders" for the Empire are BB, Lora and Logan....without thier ENDLESS hours of teamwork (Calling off work for days straight) and thier inhuman knack for placement quickly....we would not have what we see today. BB was the best for finding places and working with my ideas for areas, Lora was greatest at negotiations....getting what we wanted after we may have failed to get an area while Logan nailed spots consistently and has been a salvation expert as o flate in maintaining spots after decay. Lora and He to this day still do that for us...or I should say Devin and Logan. I cant count how many calls I received over the years from Lora......Borg we need an account now.....*activates another account and tells Lora/BB/Logan/Balandar/Wolfy/Tok data so they can place house for guild*. Now Kaatya and Hudson have filled in where Scout and BB used to stand in terms of maintaining and preserving our area controlls......many like minded people working strongly together prove over and over.........impossible is just a longer word to say then eventually. My thanks again go out to all who have helped build/maintain and expand our memberships options and area control......Thank you again. In a footnote future comment.........the expansion for xmas will have a new landmass, Island based. There will be housing slots available. My personal thought is NOT to build a city/area there for permanent existence I would think using ANY locations as negotiation locations to trade for units NEAR Olympus and Novitus Sanctum would be the longterm and wiser/stronger option for us. 2 major areas is alot to maintain....3+ did spead us out too thin before. Sure.....Have ONE location perhaps as a "Firebase" or "Outpost" would be a better plan longterm in the new Island...but leverage anything we do place there to get more near where we are now. Before anything though...I think we need to increase our team numbers with good fun roleplaying friends so we can get some good Line work done and get ready for the Warlords....they will be ARMY Based enemies....using our own tactics against us...hehehe (backhanded compliment you should take it as) -Borg
  13. Here is what's on the stratics website Magic Properties
  14. You are so right in that statement. Borg also tell us what led up to OSI making the big bank in Trinsic. -Earwen The Trinsic city in the first years only had one bank......the southern bank. It was under heavy siege of theives and miscreants who preyed on the unsuspecting bankers. After some successful ventures and work by the Legion in escorting wares to and fro cities the participants would be presented awards or asked what reward they would seek. Keep this point in mind. At the same time in the game engine there were NO PACK ANIMALS and NO MEANS for carrying alot of ORE or INGOTS. For a short time ingots weighed NOTHING but then sadly....the realm offended VULCAN-GOD of METAL by complaining too much about the toils of mining and smithing sooooooo..... VULCAN made Ingots heavier and reduced the smelting success ratios. Very sad this made many...but complain to GODS too much and they will not reward you but show you what real work truely is. Well, after another round of successfull events we decided that we would ask for usage of the large building as a bank that was near to the Armorer within the PGoH quarter (we roleplayed we controlled at the time) and how this would be a) usable for mages/smiths/miners safer than the southern one. (also at the time the GODS themselves struggled with thievery programming ....stealing thru walls etc) Balandar had marked runes for us on top of the bank roof....no one else had them and we knew that at the time so when the approved order from Lord British's represenative came through....whamo we were safe and sound and the Trinsic North bank was built. The names of the bankers at the beginning were.... Colin (the character that requested the bank) Charles (real name of Founder Lags) Robert (real name of Founder Bob) Chad (real name of Balandar) Stan (real name of Founder Borg) Also, in the first few months there were vendors inside the bank too that would buy our FURS (crap at the time) and Hides.....a programming conflict was happening and then the vendors were deactivated. PGoH had begun OFFICIALLY to become a presence in Trinsic Lore.....ALL SHARDS had our bank built. After the FOA events and our success.....we locked up Milita and Defenders of Trinsic lore when I refused all reward from Lord British directly and requested just the privilege and HONOR to serve and protect the city of Trinsic...our mother city of HONOR. It was granted. -Borg
  15. Ok for the people that might not have heard the story or know about it....What do the different banners stand for that are hanging in Olympus? -Earwen Good question... The Banner idea came about through UO after heavy urgence of roleplayers in the year 2000 through 2001. Rusty may remember actually a time where I asked them to select thier house colors and or designs before the announcements of the banners.....our plan was to be up and running before anyone else with Heraldic lore. We accomplished this and when the banners came out the following are now on display. Black/Purple in the center of the thrones is the Banner of the Emperor/Empire To his right hand is the Praetorian banner symbolizing order and justice..having the Kings serpents symbols....blood red and black. To his left is the Legion banner (most like a shield) with the crossing of an Honor Sash upon it. Next to the Legion is the Brown and white Orc Cohort which was formed when I aligned the Empire with the Orcs against a common enemy and threat to the land....Savages/Juka/Mechanics of Lord Blackthorn. Next to the Praetorians is the elegant banner of the Elf Cohort. Those make up the bulk of the Empire physical might and insight. Next to the Ank of Honor are the STATE and SENATE banners. The Green and White one represent the SENATE and its means to produce wealth from resources. (Green was chosen to represent nature and the use of it turning into gold) The Grey and White one represent STATE in its neverending mission to filter through the world of grey we live in and attempt to deal with laws that cannot be black n white simple as we would hope they could be. Black is the color of the Emperor....banners holding it are directly tied to that seat. Purple is the color of the Legion with White binding them to the Orcs who hold Brown since they are born in mud. Green is the color of Nature and the Elfs and Sentate link to it. Red is the color of Praetorians......sacrifice and eternal service. Grey is the world of State and is less simple than the Emperor's word of law which is black n white hehehe. One of our strongest legacy in UO is our depth and reason for everything we do and/or roleplay around.....for the most part nothing is by chance or by default. That is what separates us from all the other guilds......they do not spend the time or concern for building and MAINTAINING any form of consistent lineage/lore or history. Flavor of the month is not our path.....it is the path for the rockets....up fast and burn out down to the ground. -Borg
  16. Beautiful work Wolf
  17. Hate to see you going thru this again my friend. Do let us know ya'll are ok every chance you get. Your family will be in my prayers.
  18. Who came up with the idea to make PGoH a Roman type guild vs some other type structure and the reasoning behind it? -Earwen I did. I have always had a fascination with ancient cultures and we took the "cooler" sounding namesakes and such from Greek and Roman records and blended it into the guild structure. The Romans and Greek gave the real world structures and civilizations.....I was hoping to be able to do the same for the NEWLY BORN ONLINE WORLD of gaming....give it a structure that fostered the GOOD of the MANY. For online activity and to mantain the Good of the Many PLUS a means to PROTECT guild investments....some form of Theocracy/Imperial government was decided as best. Lord British was a King....we did not wish to create another King....so we decided to build an Empire that could stretch across his Kingdom and work in concert with the environment etc (Game mechanics) Is there an original copy of the codex? If so can it be posted and who were the authors of it? -Earwen The document that you could say was the origional codex was basically a structure overview of the guild with command and responsibility lines....more like a flowchart. ALL of it revolved around SKILL GOD worship and TRAINING. All activities were basically guild donation events.....back then remember 100 gold was nearly unheard of on any monster. Pushing resource gathering so that our smiths could MAKE gold from selling to NPC vendors was our main objective. As we grew though......interaction and opinions ran rampant and many times personalities clashed and we lost the ability to maintain GUILD first mentality on activities. The Codex was our way to help provide a mechanism to govern when leaders were not online etc. There was a HUGE push in events toward WAR mechanics which went live and the guild wanted answers of how to do xyz and what to do if abc occured.....etc. Greg dove into designing the CODEX as a means of LAW.....prior to that we were basically WORSHIP based and it was difficult for new members to "KNOW" what was right or wrong to do... The codex was built to provide them answers to questions 24/7. The State area for the most part became an entity (Head of State) when before it was a planned role. Senators held the greatest power prior to the Codex. Council now holds the greatest power after the Codex. The Emperor prior to the Codex was the voice of the GODS. After the Codex now he is the voice of the Empire. Prior to the Codex, our structure was the deepest and widest in scope and scale.......the GODS (OSI) applauded the detailed alignments. After the Codex, we slimmed down roles but maintained the depth and scale.....we still were viewed the same by the GODS (OSI) -Borg
  19. I agree Colin should be fixing this game up.
  20. Well I must say this just blows. I was really looking forward to this. Guess I'll hold out hope that they will correct the problems and breath some life into UO.
  21. Earwen

    THE Wedding

    Very nice! You said it was from PGoH lore so what is the story behind it?
  22. Get my arrows from Ratmen archers and Juka Lords. They both have 50+ arrows on them. Meer Captains also have arrows on them.
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