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greenbull

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Everything posted by greenbull

  1. It's not my fault The only Shadow Proc I has was the Spell cast on me... :\
  2. I'll do my best to get home before 9PM00
  3. I'll light some candles to Nossa Senhora do Bom Parto, so everything will go well
  4. Welll.. There's a lot of abilities on the Prot tree that are must have, but you can do well with 15 points in Protection until the end game (Scholo, strath, UBRS, etc..). I use a full prot build and tanking is nice and easier, lots of stun abilities, etc...
  5. I saw a video from a Bear Form druid tanking ragnaros, but well... I was researching stuff to write a good response, but the folks at http://www.wowwiki.com/Druids_as_Tank did it in s suberb way, I recommend you read it With improved taunt and correct use you'll never get Taunt on cooldown when really needed. Chalenging Shout is very good on AOE situations like Bats on the bat boss (in Zul Gurub) and the Imp Room in MC. Using a shout rotation (like I tried to do wed) can make the imps stay in one place for (number of warriors * 6) seconds, in a raid with 6 warriors, that's 36 secs of AOE. The shout is also good for group savings on extreme situations. But using it as a replacement for the taunt, only on desperate cases
  6. Tanking is vital to any instance/raid, and with some of the 10 men stuff going 5 men on 1.10 the work of a sole tank will be largely asked for. There's a lot of guides about tanking on the net, o'course. So, that's they way aha aha I do it. Stats: Obviously, Stamina is the primary stat, followed by Strength and Agility. Stamina will give you health points, pretty straight. Strenght will add to your damage and, most important, increase the damage blocked by your shield. Agility is not that important. It helps a little on dodge and criticals, but you need too much Agility to get any real difference. Defense is a skill, but as a Tank you'll need lotsa defense. As a crude rule (non-confirmed, but works ok) everyone (including mobs) has a skill on weapon/attack, 5 points per level. It means that a level 60 mob has 300 points in attack. As a 60 warrior you'll have (with no talents) 300 defense. It means you're equal to the mob. Defense skill gives you Dodge and Parry percentages, and if your Defense is higher than the attack skill of the mob the crit chance of the mob is diminished. So, more Defense = +Dodge, +Parry and -Criticals (on you ). Equip: Erm... You need gear with a good armor score, and +defense stats, with Stamina. Simple, huh :\ For the end game you'll need about 7k armor and 6k health, and many many + defense. Talents: Some people say that Full Prot is not necessary but I think that the Protection tree talents are much needed. Improved Taunt, Defiance, Improved Shield Bash... All those are very very helpfull when tanking and trying to get, generate and mantain aggro from mobs. Some important talents: (effects on maximum level) Anticipation: +10 defense skill Shield Specialization: +5% Block chance and 100% chance of generating a rage point on each block. Defiance: 15% more threat from attacks when in Defensive Stance (it affects Heroic Strike) Improved Blood Rage: 50% less health spent on the Bloodrage ability Last Stand: gives you 30% of your total health for 20 seconds. That's the time necessary for someone heal you or to hold the boss that extra time needed to kill him. Many times I popped Last Stand and then died on the end of the 20 secs, but the boss was killed before I fall Imp. Shield Block: Get only 1 point on this talent, the 2 other points means nothing and are not worth. Imp. Sunder: Less rage spent = more sunders Imp. Shield Bash: 6 seconds silence after a bash. Caster killer. Lots of aggro. Shield Slam; Good damage, good threat and can dispell one magic effect and can be used disarmed. Tactics: Attacks generate threat, +threat = +aggro from the mob on you. Normally, you'll do the pull. Pulling is an art and you must train it. With time you'll learn about the distance wich each mob aggro, where's the best place to pull what mobs, where to use ranged pulls, etc... I did Undead Strath so many times that I was able to pull 1 mob from a group of 3 in certain parts, just knowing the best place to stay and when to shoot. Charge Pulling is not a great idea most of the time, and without the Tactical Mastery talent you'll lose the rage when changing to Defensive Stance. When pulling multiple mobs in places like Stratholme (more than 5 mobs each pull) use Demoralizing Shout. Demo shout doesn't generates A LOT of aggro, it generates a little aggro on multiple mobs. The catch is, if you use demo shout on a group of mobs and your group focus on attacking your target, the other mobs will keep attacking you and not them. That's because all mobs start at 0 aggro with everyone, when you use demo shout they all go like +1 with you. If nobody attacks the mobs, they'll be +1 with you all the fight and not mind the others on your party. That's why everybody should be /assisting the main tank when doing complex pulls. The main tank must pay attention and target only one mob and hold until it's down, and try to focus the problematic mobs first (elite, casters, etc...). You must train other types of pulls. Body pulls, ranged pulls, FD pulls, shackle/silence/sheep pulls. In all cases, Demo Shout is good to attract more than one aggro. After the pulling you must build aggro, and faster. In end game raids it's normally your task command DPS ON or OFF and measure how much aggro you got. The best way to build aggro is with Sunder Armor. Sunder armor stacks to 5 times, so after you've landed 2-3 sunders on the target the DPS can start. After stacking the 5 sunders, there're two chains of thinking: one of them is to use Heroic Strike as the secondary aggro generator, and other is to use the "Shield Block + Revenge" combo. Revenge generates more threat than Heroic Strike, but a critted Heroic Strike generates more aggro than Revenge. The truth is, it all depends on your rage. When you pull you'll normally pop Bloodrage to get enough Rage to do the initial Sunders. After that, some bosses will hit you so hard that you'll have a full Rage bar all the time of the fight. That way you can just "turn on" Heroic Strike (when you activate the ability it hits on your next swing) and start Shield Block/Revenging. With the Improved Revenge talent your Revenge has a 40% chance of stunning the enemy for 6 seconds, it helps against normal mobs and lesser bosses, but not the high elite ones. Shield Bash is a good ability to maintain aggro, but has a large cooldown. Normally, in non caster mobs, you can land a bash between revenges/Heroic Strikes. With caster mobs try to save it for when it's really needed. DO NOT TAUNT WHILE MANTAINING AGGRO. That being yelled, remember: taunt steals aggro for 3-6 seconds, it doesn't GENERATES aggro. If you use taunt on the middle of your aggro maintenance you can be surprised with the mob being aggroed somewhere (rogue crit, spell crit, healing crit on you) and discover that your Taunt is on cooldown. Try to let Taunt ready for when you see the mob running for a caster/healer/stuff so you can get him back. And don't forget to use a high threat ability after the taunt, like a Sunder or Bash, because if you taunt and don't generate aggro the mob will run back to the previous target. Remember that you can attract the mob using a high threat ability like sunder or shield slam, too, it's just harder than using taunt but it's completely possible. I think that's it. O'course that there're better guides and better ways to do it, and I can be wrong on a lot of stuff, but well, hope it helps. EDIT: Information about pulls and Demoralizing Shout
  7. I must say that the run was very very very rewarding and fun. Now, to Lucifron...
  8. It would be nice to define the cost of some items, like, epic set items, misc epic items, recipes/plans, blue items... For 40 man raid I think that those values must be a little inflated (or the calculations will always end in small or fractionary numbers).
  9. Erm. In my message, Cleanse = Purge
  10. They have cleanse that can be used to dispell the mind control from the adds, but not the Impending Doom, so we need more priests at the MT And we need 3 tanks.
  11. I trust Benim's and Tazzy's Heals If we worry too much about the resistances now, we'll never start
  12. You have Greenbull after 9:10/9:20!
  13. Not the MT... I remember trying to get close to Baron Geddon and dying a horrible death Erm... I didn't saw it We can try some trash mob clearing, but we would demand 40 people, same. Or we can try to do with less people Today I'm free to play, but my classes started and I get home only after 9:00PM on normal days... :\
  14. Hmmm. Approx. 150g each? Ugh. But I'm reading a lot about MC lately and to be honest we'll need heavy FR gear only on Baron Geddon and afterwards (I think, not confirmed, but looks like the first bosses doesn't do all that Fire damage). Lava and Fiery Cores drop from common MC elementals. We can start raiding w/o fully FR equiped and use the Cores that'll (hopefully) drop to make sure we don't spend 1K gold getting it from the AH . That's why I'm asking if the guild, as a whole, want to join the effort. I'll help with anything possible, but it's still being only 4 people. Then put a message on the Guild's MOTD, ask Vol for a meeting, something like that to drawn attention to the matter. And I'm not pointing fingers or complaining. If I'm passing this idea, sorry, it must be the way that my tooughts get translated badly :\
  15. Well... is there a plan to make our so dreamed Crusher MC Raid? Like, I was talking to Vanidi last friday about some points: 1) Is there any will to create a Crusher MC raid? 2) If there is any, will people commited to another raids drop those raids so we can count with them on the Crusher's Raid? 3) We need to equip and train 2 warriors to MT. We have a lot of warriors but not all are interested in tanking, speced protection or trained in tanking bosses and stuff like that. 4) The elders and guildmasters, are willing to endorse a "war effort" to make this raid a reality? So, if mostly of the above questions is true, we can devise a plan, put people to work on specific things (mining Dark Iron, making money to get lava and fiery cores, researching strategies, leveling the people on the 50-59 levels, convincing Haq to level to 60, etc..). That way, we can say like "well, in two weeks we'll get the MTs geared and all people attunned and equiped best we can, and then we start runnin the raid). We don't need to beat all bosses on the first run, we will die a lot, and we will eventually learn and put the first boss on 'farm status', and that will generate loot and experience, and so on... Until Ragnaros. Then we can move to BWL... It's a long term plan, but well, I would love to do that. I'm more than willing to do that kind of stuff, I can drop ZG and use all my playing nights to help Maube get the dark iron, or to redirect my money effort to get cores on the AH (aside from Arcane Crystals, my current target). I don't care about getting items or money for me, as long as we can make a Crusher raid, that'll be good and fine. O'course we may have to call people from outside the clan, but with work we can get most of the people from our guild. On a side note, I use this page to drive my equipment choices: http://wow.azzor.com/279/warrior_equipment.php
  16. Thanks, chief. And I NEVAH sang that music... Feliz Aniversario. Aniversário is used for Birthdays, Anniversaries, anything that takes a year to happen Thanks, Qiris! And thank you all from the crushers. I'll be here on my 28th
  17. Greenbull 60 Warrior (Prot Spec (41points)) (FR 49) M-S After 9pm Sunday All day (MC)(ZG) Keyed: (MC) 7400+ Armor, 354 def, ~ 5k health (working to get stam enchants) I'm working on Onyxia key (forgot to loot somnus last sat.. ). I usually play only 3 nights a week, so I do interest in the two raids, but we can't do ZG and MC in 3 days only,
  18. http://core.eti.br/gallery/v/wow/anqiraj/ The only ones taken while the server was not crashed/crashing. :| EDIT: Added 4 SS from the end of the War.
  19. Well, my ATi runs smooth, out of the box
  20. Nooo... Getting a NVidia in place of a ATi card is like exchanging a Harley for some japanese clone...
  21. Gain levels defeating other players, click attack on their posts to attack then HP regen with time.
  22. http://www.rougebob.com/priest/
  23. Erm... I was with them... That's why I posted it here. Greenbull, Urgali and Grumish runned all the three major cities spreading love!
  24. We got the first vote on the popularity contest: http://core.eti.br/gallery/v/wow/WoWScrnSh...103956.jpg.html Thanks to Urgali and Grumish from Howling Wind for tagging along and running all the three cities (and fixing broken hearts!). O'course, we three are all brazilian 3 hours diff from the server time helps a lot sometimes...
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