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IMPORTANT: Trinsic City Laws


Strider

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Laws of Trinsic:

Preamble

* Let it be known that the rightful ruler of Trinsic, the Honor Empire,holds sovereign authority over the laws and customs of the City, and reserve the right to amend, remove, or enact such new laws as they may deem fit.

* These laws are applicable to those within the area of the Trinsic city walls. Arrest of suspected offenders may only be carried out by appointed guardsmen of such guilds and orders approved by the Empire.

Crimes

Breach of the peace

* By order of the Empire and to increase the safety of the streets, no duelling is to take place in any area of the city except the Market Square or the Training Hall on Paladins Isle or at the Barracks and Training Area.Guards are not permitted to duel whilst on duty. This shall apply also to training pets to fight.

* Further by order of the Empire and to assist in keeping the peace, no person shall openly bear arms within the bounds of the City of Trinsic unless specifically authorised to do so. Those so authorised are the Guards and members of the Legion. All other persons may possess arms but are not permitted to carry them in their hands or use them save in self defence. An exception may be made in the case of the elderly or infirm who require a staff for support.

Disorderly Conduct

*No person or persons shall willfully or negligently act in a manner with the intent to cause grievance to, decieve, or obstruct another within the city limits.

Examples of such infringements include misdemeanors such as:-

breaking an imposed ban, impersonating a tax collector, blocking highway, continued harrassment of an individual or group, taking the form of any undead, demonic or non-human enemy of the city, raising undead creatures, summoning evil creatures or familiars etc..

*No person shall purposefully act in a manner that physically threatens the city or the life of another or make menacing threats against those put in a position of authority by the Empire.

Supplying Alcoholic wares to those Underage.

*No person shall sell, give or otherwise distribute alcoholic wares to children under the age of 18 in Trinsic.

Arson

*No person shall intentionally set fire to the property of another individual or of the City with the intent to cause damage.

Theft

* No person shall take any item or property from another individual without their consent, unless as part of a criminal investigation or to disarm them to protect oneself or others.

Animal Laws

* All animals must be stabled at all times and must not be left to wander freely, or must be under control of their owner. Any animals found wandering will be sold on. Any animals wandering and traced back to the owner will be subject to a fine.

* No mounts may be ridden within Trinsic City Walls.

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Kidnapping

* No person shall restrain or otherwise imprison another individual without their consent, unless to protect themselves or other individuals.

Unlawful Imprisonment

* No person shall seek to confine within a jail or cell another individual on the basis of any alleged crime not here listed.

Blackmail

* No person shall attempt to use information against another individual in a malicious way so as to extract favour or money.

Extortion

* No person shall attempt to use threats or force against another individual so as to extract favour or money.

Bribery

* No person shall for their own or another's gain offer money or gifts or favours to any individual of legal authority in the city.

Slander/Libel

* No person shall knowingly and wilfully spread falsehoods in speech or writing about another individual which are intended to defame, discredit, or damage that individual or individuals associated with them in any way.

Perverting the Course of Justice

* No person shall attempt to impinge upon through falsehood or otherwise negatively affect a criminal investigation or trial. This includes assisting those held in custody to escape.

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* No person will intentionally harm or attempt to harm any individual or animal without their consent, other than in self-defence or defence of another.

* No person will intentionally take the life or attempt to take the life of any individual or animal without their consent, other than in self-defence or defence of another.

Treason

* No person shall conspire, alone or in league with others, or actively take action, to damage, defame, discredit, remove or overthrow the rightful government of Trinsic, that being the Honor Empire.

Important:

Be it further known that no recalling, gating or use of sacred journey should be permitted within the walls of Trinsic. Those found repeatedly ignoring this advise will be charged with Disorderly conduct, in order to preserve the safety of our citizens and visitors. The only exception is the City docks.

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  • 2 weeks later...

I think that if you are speaking of pet and mount LAWS then the following will be proper:

First, as pets do the bidding of their masters, I think that (living) pets can walk with their masters and stay close to them, but there could be a limitation to the pets as some pets (as drakes, dragons, rune beetles...) can disturb the peace by their mere presence, after all there are citizens not accustomed to monsters like those.

Second, for mounts and pets, they should stay close to their masters and can be ridden everywhere but should be left to stay outside buildings their owner enters, caring not to leave them on the road (addition to "disorderly conduct")

Another thing is Recall/Gate/Sacred journey. Any specific reason for the prohibition?

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Another thing is Recall/Gate/Sacred journey. Any specific reason for the prohibition?

If you wait til you're outside the city (preferably at least a full screen away from the gates) then you create MUCH more opportunity for rp interaction within the city. Also, if other guilds will follow this guideline as well it creates specific areas where you can expect to encounter roleplayers if you wait long enough (especially the city gates) and an opportunity to play out a realistic city defense if the need arises.

If people are recalling/gating in and out of the city you wont have any clue where/when they'll be and will most likely miss out on any opportunity to roleplay with them.

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Rather than being an in-character law, I think the recalling/gating thing should be an out of character addition to the codex and should be requested of the guilds we interact with as well in the interest of encouraging more opportunities to rp. (For instance, if it's an in-character law we can count on guilds such as Und to violate it all the time. If it were an out of character guideline I could see them following it for the most part so that they can have a bit more of a challenge and more actual interaction)

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Roleplaying is a good reason! :)

I trust our leaders to engage in a dangerous campaign of diplomatic negotiations to add this rule to all roleplaying guilds. :)

Also if it is in the codex, for OOC as stated, maybe one place can be a "haven" from the rule for those who would like an instant bank or something alike... can be Haven...

Edited by icuburn
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No mounts ridden?

That is a bit extreme....

You will not see Thomas there much.  Bright sure due to his steed being ethereal but Heph and Thomas never.

Thank you. Though I think the law should say something about mounts in buildings other than ones such as thestables and perhaps military related (in times gone horses actually were ridden into many military buildings).

Edited by Lord Ser Brightblade
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Also if it is in the codex, for OOC as stated, maybe one place can be a "haven" from the rule for those who would like an instant bank or something alike... can be Haven...

The whole point of the rule would be so that every time you go to town to use the bank you add to the roleplaying experience for everyone (whether you hang around or not). Recalling to a point by the road about a screen away from the west Trinsic gate would allow quick and easy access to a bank (especially since you'll probably be riding a mount if you're in a hurry anyway). Another quick option would be to recall to a moongate and go to Luna since the moongate there is right by the bank.

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