Thom
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Posts posted by Thom
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Saturday the 28th at 9 pm eastern at the Imperial Jousting Arena.
Entry Fee:
10,000 gold. Please bring your entry fee in check form.
Awards:
First place will receive 500k.
Second place will receive 375k.
Third place will receive 125k.
Rules:
Armor:
GM crafted non runic or NPC bought armor with no gloves. Jousting suits can be bought from the vendor at Galehaven.
Jewelry:
No jewelry is allowed.
Mounts:
Standard Horses only, No ethereal mounts. Attacking of mounts will result in automatic disqualification.
Lances:
Luna Lances will be provided for each participant. If you are not strong enough to equip one you may use a strength potion. Failure to return the lance will result in disqualification.
Clothing:
Anything that covers armor is not allowed.
Potions:
No potions except strength are allowed.
Spells and Abilities:
No special abilities or spells can be used except the dismount special from the lance.
Scoring:
Contestants will score a point for each succesful dismount. The first contestant to reach three points will win the round. If both contestants are dismounted at the same time then both will receive a point. If it results in a tie then the round will continue until the tie is broken.
Rounds will continue until the first, second, and third place winners are decided.
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Congratulations to you too Mare, and I did get some shots that I can get posted hopeufully today after work.
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They would be the people who are running the event... If I was running it we would meet at the royal bank or Olympus, but i'm not
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it's been changed to 9 est, and they'll be doing another next week from what I understand.
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Tonight at about 7 eastern we have been invited to a trip into Doom. Meet up is in Haven.
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lol... maybe between now and then i can get my skills to where they need to be.
I dunno about that... might take longer than a few days.
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You better
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You shouldn't need anyone to beat on you to get you ready to do a hunt with us Calli... I think you just like the idea The Assist is registered per account though so it should still work so long as you still have it.
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Every Sunday afternoon at 3 eastern we will have a humility hunt. We will meet outside of Olympus.
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First story of the night. Came in third place.
Kang: Every day Keith hunted by a city wall where hearts would gather to grazing on berries that grew
Kang: on the citys walls
Kang: Today however misfortune would befall Keith. As he took aim at one of the deer an old friend
Kang: recognized Keith and silently approached him.
Kang: This friend was an outlaw and did not wish to be seen by any of the guards patrolling the walls.
Kang: Keith she whispered quietly Keith focus was only on his kill as he notched
Kang: an arrow
Kang: Slowly he took aim. The woman slithered closer and at last shouted Keith!
Kang: The arrow was lose and arced upward towards an unsuspecting guard, it lodged in his neck
Kang: the guard fell dead
Kang: Two more guardsmen rushed from hidden posts, before Keith knew what would happen
Kang: the alarmes sounded
Kang: The gates far off that would have lead to the safety of Keiths home swung shut and locked.
Kang: Keith was now a wanted criminal dead or alive. And his friend didnt seem to mind either way.
Kang: Jaya Keith blurted out to the stranger. Is it really you?
Kang: The woman shook her head and dived to push Keith out of the way of an arrow that had come fr
Kang: from the wall
Kang: We need to run Keith, they will kill us both now. She said coldly.
Kang: The two of them ran for the forest not far from the city where the underbrush would conceal
Kang: their retreat
Kang: Already the sound of shouts, and dogs barking began to trail the two outlaws.
Kang: Jaya has brought Keith some unsettling news from a great distance.
Kang: You brothers Keith, they are now all dead. The Order of Tale has executed them.
Kang: Keith took a deep breath, What does this mean Jaya, did they side with the resistance
Kang: Jaya only nodded with utter despair. She looked back as the sound of the mob grew even louder.
Kang: Keith looked ahead, Why Jaya, why did they join if only to die.
Kang: The hour was growing late and Jaya refused to answer she simple began jogging ahead with Keith
Kang: Keith, there will be a time and a place to fight Tales. I came here with your brother
Kang: brothers will
Kang: Alics last Will. He wishes for your to join the resistance as its new leader.
Kang: Keith took a moment as he jogged swiftly in pursuit of Jaya to consider her words.
Kang: I have no choice Jaya, I must honor my brothers will. Keith said after a while.
Kang: A cold wicked smile crept across Jayas features as she looked back at Keith.
Kang: You always have a choice she said
Kang: Keith. Remember this when Tales himself is weeping crimson tears before our feet.
Kang: The city guards did not find the outlaws again that day. The trail had ended abruptly in a small
Kang: cave filled with moongstones
Kang: moonstones
Kang: The traveling caves where built by the mystics you see. Only a member of the mages guild
Kang: had permission or knowledge to activate the stones.
Kang: The guardsmen captain shared similar knowledge of these caves but knew of the dangers. Those who
Kang: traveled the lay lines might never reach their destination.
Kang: And so the mystic caves where reserved for the utmost emergencies that involved the Mages Guild
Kang: And it was at the Mages Guild Hall Captain Lox traveled to question the council.
Kang: Arch Mage Captain Lox addressed in a formal bow
Kang: I have reasons to believe someone within your organization is in cahoots with the resistance.
Kang: *coughs*
Kang: Well
Kang: The mage swore a curse if Lox looked further
Kang: And Lox slayed the mage where he stood
Kang: Went down
Kang: Found Jaya and Keith in the basment
Kang: He would have slain Keith too
Kang: Jaya was pushed into the lay line by Keith
Kang: never seen again
Kang: Lox was killed
Kang: As you drew his sword
Hawkeye Pike: Finally some action!
Kang: One of his knights bashed his brains out
Kang: The knights swore to prtect Keith from that day on
Kang: They joined the resistance
Thom: Time is up.
Kang: And some day will over thow the empire that enslaved them
Second story of the night. Came in first place.
Flame: New Beginnings
Flame: For some its a new home, new land or skillk
Flame: Sometimes its a new dungeon or something to kill
Flame: When I think of the changes over the years
Flame: I see excitement, disappointments
Flame: A mix of wonders adn fears
Flame: Those who return from being away
Flame: Often see so many changes
Flame: Its like a brand new day
Flame: The often say
Flame: It is like beginning anew
Flame: They wander around lost
Flame: With barely a clue.
Flame: Now for those who have lived here
Flame: Most of their lives
Flame: Lets look ahead
Flame: Through a new persons eyes
Flame: For though we may yearn for
Flame: The old days of fun
Flame: We must look to the challenge
Flame: Of things yet to be done
Flame: They arrive in our land
Flame: Everything is brand new
Flame: They often know noone
Flame: Much less what to do
Flame: Some people are friendly and help
Flame: Them right out
Flame: Others, not kind, forget all about
Flame: When they first arrived
Flame: Lost and alone
Flame: No money, no firends, not even a home.
Flame: They treat these newcomers with
Flame: Suspicion and distain
Flame: They make fun of their questions
Flame: their armour their name
Flame: But what they forget
Flame: While they make fun
Flame: Is this persons new beginning
Flame: Makes our world a safer one
Flame: These people need alot when they are new
Flame: Items we can share, knowledge, weapons
Flame: and armour too.
Flame: They need to be show
Flame: What is safe and what is not
Flame: What can be aquired, earned and what must be bought.
Flame: We need them actually
Flame: Much more than they need us
Flame: To support and encourage them
Flame: Is really no fuss.
Flame: We cannot just think we will forever be
Flame: If we never replenish those
Flame: We no longer see
Flame: So lets celebrate each new beginning
Flame: Lets remember when it was our own
Flame: One of these people may become a good friend
Flame: And soon might become one of our own.
Flame: Given time it may just happen to be
Flame: That a newcomer is able to set you free
Flame: From certain death
Flame: Coming your way
Flame: And you will be thankful for the day
Flame: That you encouraged her to remain in our land
Flame: When at your side she may one day stand
Flame: And if we are kind to each and everyone
Flame: He may pass the message and more will come
Flame: Our land will again be busy and full
Flame: All because we made new beginnings
Flame: Exciting and new.
Third story... if you want to call it that haha
Hawkeye Pike: Alrite.
Hawkeye Pike: *begins to chant with a gruff voice*
Hawkeye Pike: Yo, ho, haul together,
Hawkeye Pike: hoist the Colors high.
Hawkeye Pike: Heave ho, thieves and beggars,
Hawkeye Pike: never shall we die.
Hawkeye Pike: The pirates of old
Hawkeye Pike: returned to the land,
Hawkeye Pike: rebuilt their old canteen.
Hawkeye Pike: A place of joy
Hawkeye Pike: to brawl and play
Hawkeye Pike: the Jolly Roger Inn!
Hawkeye Pike: We fight for treasure,
Hawkeye Pike: for freedom and pleasure
Hawkeye Pike: and often do we win!
Hawkeye Pike: The pirates prevail
Hawkeye Pike: and drink fresh ale
Hawkeye Pike: with mates in Fiddler's Green.
Hawkeye Pike: Yo, ho, haul together, hoist the Colors high.
Hawkeye Pike: Heave ho, thieves and beggars, never shall we die.
Hawkeye Pike: Some pirates have died, but most are alive
Hawkeye Pike: and sail the wayward sea.
Hawkeye Pike: The seas is ours! By means of our powers
Hawkeye Pike: we'll rule them and be free.
Hawkeye Pike: Scoundrels and rogues, and unsavory folks
Hawkeye Pike: wherever it is you roam!
Hawkeye Pike: Be prepared, listen up! Never give up!
Hawkeye Pike: Keep sailing toward home!
Hawkeye Pike: Yo, ho, haul together, hoist the Colors high...
Hawkeye Pike: Heave ho, thieves and beggars, never shall we die
Hawkeye Pike: That's it mateys!
Fourth story. Came in second place.
Scarst: This be a story about an old friend I knew before joinin dis crew.
Scarst: Even before becomin a pirate. The story is about me old friend Rotip.
Scarst: I'll try ta tell the story so the landlubbers can understand me.
Scarst: The story begins with me friend who got himself into a perdiciment.
Scarst: Right after trammel an felluca split
Scarst: me friend rotip got coaxed into joining the shadowlords
Scarst: he was promised riches an fame
Scarst: an all he got was misery an scars
Scarst: he was a good sailor a decent fighter and a great friend
Scarst: after he joined da shadowlords he began to act really quiet
Scarst: i didn't know it at the time but they had him pullin assasinations
Scarst: and he couldn't get out because whenever some one tryied
Scarst: to leave
Scarst: they would send out squads to eliminate them abandoner
Scarst: so after about a month
Scarst: i was in the tavern with Rotip
Scarst: an i finally got em ta talk to me
Scarst: we devised a plan
Scarst: the next day
Scarst: we put da plan into action
Scarst: i stood look out at the shadow lords headquarters while he went in
Scarst: i only know what he told me about what happened next inside the crypt
Scarst: there are two parts of the story the outside and the inside i'll tell the inside first
Scarst: rotip was inside the crypt where skeletons and zombies were often lurking about
Scarst: an as he approached the faction stone
Scarst: three of the eliminators came out of hidin
Scarst: there jumped on him like a cat on a mouse
Scarst: he held out his shield and blocked the first one
Scarst: the second he wasn't so lucky it left a permenant scar over his left eye
Scarst: the third he parryied with his sword
Scarst: and stuck him down in a single bow
Scarst: *blow
Scarst: he then proceeded to run out of the crypt mean while
Scarst: i had me hands full with me own problems
Scarst: two murderer had come at me
Scarst: the were wieldin swords
Scarst: i was givin them the run around but they were too smart ta fall for old tricks
Scarst: thats when rotip came out
Scarst: we decided ta run
Scarst: we made it to the moongate just as i got stabed in da back
Scarst: i still have the scar
Scarst: but now rotip lives as a mercenary fer hire
Scarst: his specialty is killin the shadowlord scum
Fifth "story"
Norrar Swordhand: Now, ill be doin a new song, since i don' wanna make any o' you wenches cry fewr me..*grins*
Norrar Swordhand: *clears throat*
Norrar Swordhand: It's great to be a pirate
Norrar Swordhand: It's great to be a pirate
Norrar Swordhand: and live a life of treasure
Norrar Swordhand: we fight with swords
Norrar Swordhand: and swing from ropes
Norrar Swordhand: an hunt fer buried treasure
Norrar Swordhand: we make out prisoners, walk da plank
Norrar Swordhand: sharks lve us when we feed em
Norrar Swordhand: we wear some pathces on eyes
Norrar Swordhand: even when we dont need em
Norrar Swordhand: its great its great
Norrar Swordhand: its great ta be a pirate
Norrar Swordhand: It's great, it's great - It's great to be a blackguard
Norrar Swordhand: It's great, it's great - Its so delicious to be vicious
Norrar Swordhand: Thrilling to be scum.
Norrar Swordhand: It's great to conquer ships at sea
Norrar Swordhand: And steal what isn't ours
Norrar Swordhand: It's great to get shot at all the time
Norrar Swordhand: And lose an arm or leg
Norrar Swordhand: And every morning get to choose
Norrar Swordhand: A stylish hook or peg
Norrar Swordhand: We have one pirate golden rule
Norrar Swordhand: It's great to be a pirate.
Norrar Swordhand: Eat with your fingers And always drool!
Norrar Swordhand: It's great to be a pirate
Norrar Swordhand: There's a second pirate golden rule
Norrar Swordhand: It's great to be a pirate.
Norrar Swordhand: Be ruthless, scary, mean and hairy
Norrar Swordhand: And don't forget to drool
Norrar Swordhand: It's great, it's great
Norrar Swordhand: It's great, it's great
Norrar Swordhand: It's great, it's great
Norrar Swordhand: It's great, it's great
Norrar Swordhand: It's great, It's great to be a pirate.
Norrar Swordhand: It's cool and swell and my oh my
Norrar Swordhand: It's hip and slick and fine and fly
Norrar Swordhand: its great...
Norrar Swordhand: its great...
Norrar Swordhand: ITS GREAT TA BE A PIRATE!
Norrar Swordhand: now clap or ill slit yer throats!
There you go Tyr, and anyone else who wanted to come but couldn't.
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Well Mare, that can happen in Fel... but not in a guild war like this one.
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PvP can be taught, I actually have plans to start some training real soon but not sure when I can do it yet.
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Bard's Night will be held on Saturday May 24th at 9 PM Eastern. This month's topic will be new beginnings. It is located at the new Galehaven Tavern which is along the coast north of the West Gate of Trinsic. The coordinates are 82o 15'S 34o 1'E.
There will be 3 judges chosen at random from the audience. We will also have a drawing of someone from the audience to do a story of random words. That person will also get a prize for doing the story so have fun with it!
There will be 1 million in gold crowns to the top 3 winners of the competition.
First prize : 500k
second prize: 375k
Third prize : 125k
Please keep the stories free of vulgar language and clean. We also ask that stories be kept to a maximum of 10 minutes long.
*This is an rp event but all are welcome to attend and participate in the competition.*
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Go ahead and post it if you like Pitr. It's mostly geared towards our members but it's general enough to apply to any RP guild.
And to answer your questions... Yes
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Some things for everyone to remember since we are now involved in actual fighting with another guild. Please make sure you are familiar with our RoE, and if there are any problems you can get ahold of Piper or me. There are no non-combatants declared on either side, which means if your on a crafter or other non combat oriented character there is still a chance you will be approached and possibly attacked. There shouldn't be looting, but it is still a good idea to keep anything valuable insured just in case. I would also like to ask everyone to spend some time in Trinsic and the Olympus area when possible. A good way to do this would be to bank and/or conduct any other business in Trinsic if it's possible. Remember this is not a reason to go on a kill spree and these guys are not KOS, there should be some form of interaction. Your character doesn't see guild tags either so make sure your character would know IC who they were.
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The United Pirates are now considered hostile. All members are encouraged to be prepared for an attack at any time.
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Truthfully, I only did so because it documents Laur in a dress. BAHAHAHAHAA
I knew it!
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I can PM Assia from Stratics about the trinsic rose, thought about that last night when I saw her post. I can also take Barefoot's ICQ but not sure what kind of help I can give her other than weekends since I still don't know if I got that first shift position I put in for.
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And to be perfectly honest Calli, it was kind of short notice
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Alright Tyr, I posted it on stratics with the date and time you picked. Heres your link http://boards.stratics.com/php-bin/uo/show...;o=&fpart=1
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The next Bard's Night will be held on Saturday April 19th at 9 PM Eastern. This month's topic will be pranks and jokes. It is located at the new Galehaven Tavern which is along the coast north of the West Gate of Trinsic. The coordinates are 82o 15'S 34o 1'E.
There will be 3 judges chosen at random from the audience. We will also have a drawing of someone from the audience to do a story of random words. That person will also get a prize for doing the story so have fun with it!
There will be 1 million in gold crowns to the top 3 winners of the competition.
First prize : 500k
second prize: 375k
Third prize : 125k
Please keep the stories free of vulgar language and clean. We also ask that stories be kept to a maximum of 10 minutes long.
*This is an rp event but all are welcome to attend and participate in the competition.*
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A Jousting Tournament will be held at the PGoH Jousting Arena on Saturday April the 5th at 9 PM Eastern. The arena is located to the north of Trinsic at 78o 55'S 36o 59'E.
Entry Fee:
10,000 gold. Please bring it in check form at least 15 minutes before the tournament starts.
Awards:
Will vary based on the number of entrants. First place will receive fifty percent of the entry fees. Second place will receive thirty percent. Third place will receive twenty percent.
Rules:
Armor:
No hit chance or defense chance increase on armor, no gloves.
Must have a shield and helmet.
Jewelry:
none
Mounts:
Standard Horses only, No ethereal mounts.
Lances:
Lances will be provided.
Clothing:
Anything that covers armor is not allowed.
Scoring:
Contestants will score a point for each succesful dismount. The first contestant to reach three points will win the round. If both contestants are dismounted at the same time then both will receive a point. If it results in a tie then the next contestant to score a point will win.
Rounds will continue until the first, second, and third place winners are decided.
(Note - attacking of mounts will result in automatic disqualification.)
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haha, i'm still betting you'll show before the week is up. At the very least on ICQ
Death rule with UP
in UO Leaders Announcements
Posted
We will no longer be immediatly rejoining battle with UP. The 30 minute death robe rule is now back in effect.