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Valshea

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Posts posted by Valshea

  1. They forgot the Gelatenous Cube

    How can you forget that?!?!?!

    Back to the subject at hand, my top 10 scariest D&D monsters are (in no particular order)

    Check the links, I founds some pretty good pics

    1) Beholder Beholder

    2) Demogorgon

    3) Orcus (on whom the UO "Dark Father" is based, a run on the Dark Father is a bit like playing Module H4... you go down into the Abyss to kick Orcus' ass, just cause you are pissed at him... H4 has twists like ... you ACCIDENTALLY miss the turn to Orcus' plane of the Abyss and end up on Demorgorgon's plane, so, just because you are there, you have to KILL Demogorgon before going back to the crossroads where you made the wrong turn... there are 27 fully documented wrong planes (of the 666) that you can wander into and face instant insanity, any one of 10 Demon Lords, etc ... I don't know about you, but when I'm looking to kick the ass of a Demon Lord and I have to find my way to his palace on one of the 666 planes of the Abyss.... I find a ###### map first)

    4) Type VI (Demon) Balor (The Balron, of whom there were 6 in the AD&D world)

    5) The Tarrasque (Orcus' Doorman) (to put that pic in perspective, I think the Tarrasque was 20' tall)(The Tarrasque (from Throne of Bloodstone module #H4)

    6) Pit Fiend

    7) Tiamat Tiamat

    8) Lich Lich

    9) Mind Flayer Mind Flayer

    10) Nightmare

    And I guess one super-bonus.... the Aboleth Aboleth

    Take all the fear the Mind Flayer inflicts and change the creature from humanoid to a giant super intelligent fish mind flayer which is an organized society, secretly plotting the fall of the human race)

    Yeah, that's the one I've had the most nightmares about :)

    -Valshea

  2. They forgot the Gelatenous Cube

    How can you forget that?!?!?!

    Eh, considering we used to play D&D together, I don't recall you being afraid of the *grabs 4th Edition (8/79) Monster Manual handy from shelf :)* Gelatinous Cube :)

    And for those of you who aren't following me already, here are some stats that will baffle you :)

    Gelatinous Cube

    FREQ: Uncommon

    NO. APPEARING: 1

    ARMOR CLASS: 8

    MOVE: 6"

    HIT DICE: 4

    % IN LAIR: Nil

    TREASURE TYPE: see below

    NO. OF ATTACKS: 1

    DAMAGE/ATTCK: 2-8

    SPECIAL ATTACKS: Paralyzation,

    surprise 1-3

    SPECIAL DEFENSES: See below

    MAGIC RESISTANCE: See below

    INTELLIGENCE: Non-

    ALIGNMENT: Neutral

    SIZE: L (10' cube)

    PSIONIC ABILITY: Nil

    Attack/Defense Modes: Nil

    (There are then 4 paragraphs that describe the Cube)

  3. Could anyone make me some BOD books? I'm willing to pay standard market price for them.

    I just returned to the game after about a year away and these BOD books sound pretty good. Just can't find anywhere to buy them :rolleyes:

    --Valshea and Brianna (27089036)

  4. Yeah, the UO economy has always baffled me :)

    Unfortunately, I never seem to have any of the items that people are paying a lot for, so I get angry that my items won't sell for hundreds of thousands of gp and just end up junking all the stuff or holding out waiting for a price that will never come.

    Someone once told me "You should price things at what YOU would pay for them" Of course you have to picture yourself as someone would would use this item but wouldn't be able to get it themselves. UO is just a time/money trade off. Anyone can get just about any item themselves given enough time, but they'll pay for it if they are feeling lazy :)

    So this helps and it doesn't.... pricing magical armor and weapons is VERY hard. From my experience, only the best stuff will sell (and it will bring in some good gold) but average and even above average magic items tend to have pretty low values. I tend to just give it away to guildmates or new players who can enjoy it :)

    e.g. a leather tunic of lower reg cost 4% probably won't sell... EVER, but there is probably a guildmate or new character that would enjoy it.

    --Valshea

  5. lower reg cost suits are evil....

    once you start using one it gets to the point where you cant stand to have to carry any items around and when it gets worn out you'll want to scrap your mage. Also, it costs a fortune in insurance. I pay like 10k gold every time I die. If my bank box has no gold in it the suit will cease to exist o_0

    Erm, why would your suit get worn out? Are you neglecting proper maintenance of your armor? :p

    --Brianna GM Smith, 103 Tailor :)

  6. I could be mistaken, but I think all the "newbie" items got squashed with the release of AoS.

    Nothing is really newbyfied anymore.

    But for a wish list: Low Reg Cost suit.

    In trade: Hmm, don't have much. Willl my soul do?

    Hmm, well my dagger still seems to be newbiefied even though it doesn't say "blessed" or anything like that. I'm not sure, maybe you are right.

    Does your lower reg cost suit need to be mage armor? I have some decent pieces if the answer is no, otherwise pieces will become available as I get better ones :cry:

    I have a skullcap of lower reg cost 10% if you are intested.

    --Valshea

  7. It occurs to me that we have a number of members with different skills :cry:

    That being said, it costs some of us very little (other than our time) to acquire certain items, some items however are beyond the grasp of some players, but it seems like there should be some good opportunities for bartering. That being said, it might be interesting for people to post a wishlist of items they want as some of us might have piles of extra lying around and being willing to trade for something that they can't easily acquire :)

    So, I shall start by posting a list of things that I want and things that I'd have that I'd be willing to barter with :)

    Stuff I want:

    skull candle, brazier, stacked books, lamppost, hanging armor, tarot cards, smithing PS, 120 Magery, Med, Eval scrolls, newbie scissors, closed barrel, reg reduce mage armor

    Stuff I have to barter with:

    Clothing bless deeds, tailoring PSes 105,110,115, garg pickaxes, prospector tools, dc/shadow/copper runics, powder of temperment, SOSes, colored nets, metal chests, luck items, magic armor/weapons, dragon slaying instruments, thorns, seeds (and probably some stuff I'm forgetting)

    So post your wishlists and lets see if we can do some trading :)

    --Valshea

  8. Oh and to add insult to injury, all my tries for power of temperment give me gargoyles pickaxes... so anyone who needs their miner to be slaughtered by ore eles just give me a holler, I'm giving away 50 garg's pickaxes.

    --Brianna

  9. Man smithing BODs are good for nothing right now. I'm really in need of a smithing PS, so I figure I'll try my luck with my gold and agapite exceptional pieces. 2 chances at a +5 and 1 chance at a +15

    So what do I get for my trouble:

    1 shadow runic hammer - big whoopdy doo!

    1 shadow anvil - ok, at least it's not usless, I can repair stuff on it.

    and the GRAND PRIZE!!!!!

    a +10 ASH, completely worthless!

    I guess I'll get another shot at a smith PS in about 6 months when I get my 1 BOD out of 1000 that isn't for 10 normal katanas.

    *grumble*

    --Brianna

  10. Just got a clothing bless deed from a large tailoring BOD. I was actually hoping for a large polar bear rug, so I'm wonder if anyone knows what the relative values of these items are.

    i.e. is a clothing bless a fair trade for a polar bear rug? Polar bear rug + something? etc...

    --Valshea

  11. Just got them organized enough to do this :)

    10 normal agapite ring sleeve and legs

    15 normal agapite chain legs

    20 exceptional floppy hat, jester hat, sandals, cloak, shoes

    15 exceptional shoes

    10 normal leather studded armor

    20 normal spined leather shoes, sandals

    20 normal horned leather sandals

    15 normal horned leather bustier, studded bustier, bone helmet

    10 normal horned leather bone helmet, bone arms

    BTW, I've started using UO Trade, fairly nice though a bit slow, it matches up both tailor and smith BODs, but since it's based in Germany, not too many Cats users. Anyway, all my BODs are listed there under "Valshea"

    UO Trade

    --Valshea

  12. At 106 Magery, you should never fizzle a 7th circle.

    If only this were true!! I cna not tell you how many times in a ROW even I have fizzled gate at 110 magery. I have, however found that at 115 magery I dont realy fizzle much of anything an ev here and there other than that I dont fizzle hardly at all.

    Maybe we should report this to OSI, that is in direct contradiction to the playguide:

    http://guide.uo.com/magic.html

    --Valshea :smash:

  13. Staying alive in any tense situation requires keeping your head. Once panic sets in you are probably lost :smash:

    To quote Frenzy (I always thought there were a couple of nuggets of wisdom in those little quotes on the back of the Transfomers boxes) :sword:

    Frenzy

    "Sow panic and surrender will bloom."

    If Fenzy needed to breath, war would be his oxygen. He knows no cause, only craves to spread fear and destruction. His efforts are appreciated by other Decepticons. His devotion to warfare makes him hard to deal with on a personal level. Can roll his drums to produce high-pitched, grating sound of 200db. Disorients and disrupts electrical flow in opponent's curcitry whih makes them malfunction. Physically weak. His maniac attack can be countered with cool logic.

    --Valshea

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