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SWG Server Update


Balandar

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Special Note: If you experience a client crash, we recommend you click on the Options button on the Launchpad to submit your crash log to us so that we may attempt to debug your issue. In the future, you will be prompted automatically when you launch the client. This process is and will remain optional, but is highly recommended as it significantly helps us increase the game's stability.

  • Fix for sometimes not getting XP/Loot from creatures
  • Fixed vendor completed sales dissapearing and assertion when negotiating bugs
  • Upped group combat experience
  • Survey mission fixes
  • Berserk1 damage lowered
  • Fixed inability to abort some destroy missions
  • Many fixes to the Rebel Hideout and Jabba's Palace Quests
  • Shader fix for cantina wall trim missing from debug DirectX clients
  • Improved spawning locations for many NPCs (so fewer of them will be in walls)
  • If you were in a building when you died, and you left a corpse, and then that building was deleted, your corpse would be gone.
  • We now put that corpse on the terrain of where the building was.
  • Fix for bluff-loop when creatures attempt to bluff someone away from their lair
  • Client now informs user if they don't meet the minimum specs (256 MB of ram) and exits
  • Fixed some xp distribution bugs
  • Improved client stability

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