Jump to content

Heirloom Item Calculator


Holyssa

Recommended Posts

You got a lotta farkin' badges. You also have a lotta farkin' alts. Those heirloom items on the badge vendor look pretty tasty. But you can't figure out if it's worth the trouble of slapping them on your lazy alt or WIP twink.

http://quickarmory.com/heirloom.php

This handy-dandy site does the work for you:

- The top option lists the stats for one item across all 80 levels. It also lists the armor type of armor it becomes around the L40 range, which is primarily useful for hunters & shaman (who graduate to using mail around then).

- The bottom option lists every heirloom for an entire level range. Wanna buy both a staff AND trinkets AND shoulders for someone stuck at L50? Use this to see if it's worth the trouble.

- Some items will seem to scale poorly around L50+. VERY poorly. This changes at L58 & 68 respectfully, because this is usually when players cross over the gear threshold for the next expansion pack(s). For example...

Dignified Headmaster's Charge

Binds to account

Two-Hand

+25 Stamina

+21 Intellect

Requires level 1 to 80 (57)

Equip: Improves critical strike rating by 17 (1.29%).

Equip: Increases spell power by 8.

Not very impressive. Heck, most caster MH/OH combos from BRD or Dire Maul can scale better than this. But push yourself one more level (Outland ahoy!), and...

Dignified Headmaster's Charge

Binds to account

Two-Hand

+32 Stamina

+26 Intellect

Requires level 1 to 80 (58)

Equip: Improves critical strike rating by 21 (1.56%).

Equip: Increases spell power by 46.

That's a lotta spellpower, and it scales very nicely from there to compete with many Outland staves.

Q: I don't see a durability level on this stuff...

A: There is none! No matter how many times you die, Heirlooms do not cost money to fix.

Q: Can I enchant this stuff?

A: Only with enchants that do not have any actual level limit...ie - the same stuff that works on a L1 character. Some examples:

- +15 Agility (Timbermaw Hold enchant)

- +30 Spell Power (old MC enchant)

- Crusader

- Fiery Weapon (lol)

- Scopes DO NOT work.

Shoulders can be enchanted also, but there's only so many you can use. Some examples...

- Mantles from the Argent Dawn (sold at Light's Hope) work.

- Greater Inscription of the Gladiator WILL work, but it is being hotfixed soon. Grab em before it's too late!

- Pre-BC enchants which dropped from L60 Sapphiron still work. Use these wisely, however, since Sapph doesn't drop 'em anymore.

Despite what the enchant tooltip will say, it will NOT bind to your character. You can still chuck it in the mail for later use.

Q: Any bugs or surprises included with these?

A: The Upgraded Dwarven Hand Cannon and Charmed Ancient Bone Bow are currently bugged, and are STILL bugged as of the latest PTR push. Steady Shot is still using stats from the L1 variation of the weapons to calculate damage, gimping any possible hunter rotations.

Reforged Truesilver Champion cannot be Runeforged by Death Knights. This may also apply to the Bloodied Arcanite Reaper.

Happy shopping!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • facebook.pngtwitter.pngsteam.png
    discord.pngTeamSpeak.png
  • Upcoming Events

    No upcoming events found
  • Who's Online (See full list)

    • There are no registered users currently online
×
×
  • Create New...