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Monday Publish 44 Goes In!


SinDee

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Publish 44 Launching on Monday

Jeremy Dalberg

28 Apr 2007 16:15:59 ESTOn Monday, April 30,

We will be publishing to all servers and publishing a mandatory client patch. This patch will require substantial downtime - the plan is as follows:

- At 9:00 AM PDT (4:00 PM GMT) all servers will be taken down and the servers will be published

- When the publish is complete and the patch is ready to go, we will bring up TC1. We will be testing on KR and encourage players to join us.

- Once we're confident, we will be bringing up the other servers slowly, beginning with Origin.

The publish process is estimated to take approximately 8 hours. We'll be updating regularly on the Herald if the schedule changes at all. The patch is fairly large (about 57 megs) so plan for it to take a bit of time to download.

Due to the nature of some of the changes, we expect players to find some minor art bugs - if you find a bug, please report it to uobugs@uo.com!

Notes after the jump:

Updated the shards to allow the Kingdom Reborn beta client to be able to connect to them

Discontinued the 3D client

“Add Party Member", "Remove Party Member", "Leave the Party", "Disband the Party", and "Party can loot me" and "Party cannot loot me" are now context menu options

New players

All new players, regardless of what they select, will now start in New Haven

Previous directed experience template quests (Paladin, Ninja, Samurai, etc) are no longer offered to new players

New players no longer get the Tour

Young players no longer get the Mongbat Quest

New players will be able to take a number of different quests aimed at helping them raise appropriate skills in New Haven

All starting profession templates will have 4 skills that start at 30 skill points.

Players in Old Haven will be teleported to the center of New Haven.

The teleport will NOT happen under the following conditions:

The player is on a Siege ruleset shard

The player's first login is not in Haven

The player has already been redirected

Pets will also teleport with the player UNLESS:

The pet is a summoned creature

The pet is a necro animate

Multiple World Changes:

Haven has become ruined

New Haven has begun to emerge

Some areas, especially dungeons, have a different look and feel

Roads have been widened

Arms Lore has been changed:

Arms Lore will increase when weapons and armor are crafted

When a weapon is exceptionally crafted, the damage increase modifier will increase by 1% per 20 points of Arms Lore.

When a piece of armor (not including shields) is exceptionally crafted, each resist normally available on that armor piece will increase by 1% per 20 points of Arms Lore

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Good to know, thanks for the update :laugh:

I am a 3D player, so hopefully, KR beta will be out soon!

Also, at last, they're boosting (if only a bit) the smiths! Will it be worthwhile being a smith again?

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