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Balandar

1.0.2 Patch Notes 1/4/2012

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From SWTOR.com:

  • The Darth title is now properly granted to Sith Inquisitors.
  • Corrected an issue that could prevent players from taking cover when targeting large NPCs.
  • Fixed a bug that caused some abilities with activation times to be interrupted when used from cover.
  • Removed some high-level harvesting nodes from Tatooine, Corellia, and Ilum.
  • General Ortol can no longer be pulled out of his room.
  • Corrected an issue that could cause Kilran to behave incorrectly when defeated in cover.
  • General Edikar now has the correct loot in Hard Mode and no longer enrages in Normal Mode.
  • Gharj can no longer be pulled out of his encounter room.
  • Fixed an issue that could cause choosing Nightmare Mode to not set enemies to Nightmare difficulty.
  • PvP lockboxes now cost 70 commendations, contain more consumables, and always contain an item.
  • Corrected several PvP items that were Bind on Equip. They are now Bind on Pickup.
  • PvP vendors on Capital Planets now offer the correct PvP items.
  • Commendations received via in-game mail are now correctly added to the Currency tab.
  • Number One with a Bullet: Players who choose dark side options now correctly receive the mission First Strike after completing this mission.
  • First Strike: Players who did not receive this mission will now receive it upon entering their personal starships.
  • Death Cloud: Players can now complete the "Toxic Waste" bonus objective regardless of how quickly they complete this mission.
  • Corrected mission steps on several planets that could cause client instability.
  • Fixed issues with some missions that could prevent pending rewards from being accepted.
  • Fixed an issue that caused a client crash if a space station was destroyed in Space Combat.
  • Group members no longer appear on all planets on the Galaxy Map.
  • Corrected an issue that could cause map notes to disappear after logging out and back into the game.
  • Corrected some map notes that referenced the incorrect map.
  • Updated map notes for "travel to planet" steps in class missions on Nar Shaddaa, Hoth, and Belsavis to indicate the planet's space station.
  • Group members outside of a player's phase are no longer prompted to roll on items.
  • The In-Game Customer Service Portal no longer appears to hang while the "updating" message is displayed.
  • The Guild interface now properly displays the guild member list when it is sorted.
  • The "Show Sith Corruption" option no longer toggles off when transitioning between areas.
  • Taxi rides are no longer occasionally interrupted, causing the player to be dropped from the taxi.
  • Using the /dismiss command now correctly dismisses a vanity pet.
  • Corrected some issues that could cause players to become stuck on the loading screen when logging into a character.
  • Players can now use emotes while riding a vehicle.
  • Fixed a bug that prevented some text-only mail messages from being received.
  • Graphics preferences in settings files are now consistent with actual settings in use.
  • Being in Do Not Disturb mode no longer prevents characters from being logged out for being away.
  • Corrected an issue that caused poor performance on some machines in indoor areas with shadows enabled.
  • Fixed an issue that could prevent players from being logged out for inactivity.

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Hooray for bug fixes! There's more than one on there that I've been waiting for. Hope they keep at it!

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I see that haven't fixed me dieing a lot yet. . . :p

Maybe I didn't read correctly, I don't see the fix of the yellow walls around flight points yet. Seems to get worse the later in the day it gets.

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I did notice that with this patch, that if you where able to get a higher level flashpoint quest, you may want to look again before trying to enter. It's not mentioned, but I think they set level limits.

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