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Build 12942 Info


Waldonnis

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Servers are up, blah blah blah. Good news, though - goblin mounts! Wheee! Still updating the post, so patience...

Notable Bugs:

  • Female worgen are selectable for creation, but are shown as a pink box on the character selection screen. Attempting to create one results in a Failure error.
  • Some archaeology races' artifact fragments don't show up in the UI and can't be combined.
  • The enchanting trainer in Dalaran teaches engineering skills.
  • The flying trainer in Dalaran seems to have disappeared. Still looking for her new location.
  • The goblin quest "Life Savings" (last quest on Kezan) is currently bugged and cannot be completed. Trade Prince Gallywix just vanishes, apparently taking the money and running! Why didn't I think of that???

Notable unfixed bugs from the previous build:

  • Fishing gets "unlearned" after zoning or relogging still. The only rank that seems to "stick" is Illustrious Grand Master. If you do lose your fishing "spell", just relearn Artisan and it should work fine after that (even if you're above that skill-wise - you don't lose your existing ranks or skill level and it continues to accrue skill points normally).
  • Trying to fish sometimes crashes the client on the very first cast. You can either relog quickly to fish or just wait about a minute after equipping your fishing pole and standing by the water before casting. This only affects the first cast; it works fine after that.
  • Swift Flight Form does not benefit from Master Riding's speed boost.
  • The /run and /script commands are still disabled (likely an oversight).
  • Many professions are still disappearing on zoning/relogging.

General:

  • New official forum section added for discussing professions.
  • Goblin mounts (epic and non) are in and riding training has finally been fixed for goblins. There is a vendor for them and a riding trainer in the Goblin Slums area of Orgrimmar. Currently, they only seem to come in one colour, but I'm hoping we'll see more added over time.
  • Azerothian Navigation is now available on the flying trainers and allows you to ride flying mounts in Azeroth. The cost is cheap (250g before rep discount, I believe), so it's not a gold sink like Cold Weather Flying was (yet...).
  • Some characters may appear to have a customisation option button on the character selection screen. This is normal for the character customisation feature (race change as well), but no idea why it was enabled here (perhaps because new options are available for those races).
  • Many new achievements were added.
  • PvP titles are back and tied to rated battleground achievements. Unlike the previous system, they do not decay, so once earned, you keep them.
  • Barber shops seem to be fixed for all races that couldn't use them before.
  • Level 85 premades are enabled for copying (including the new race/class combos). Not sure if they come with gear yet, though.
  • Many items (including trinkets) have received new stats, use effects, graphics, and icons.

Zones:

  • Uldum:
    • Got a world map!
    • Note that the quests likely still have no quest reward items yet. This is standard for newly-opened testing areas and may not receive an itemisation pass for another build or two.

    [*]Twilight Highlands:

    • Note that the quests likely still have no quest reward items yet. This is standard for newly-opened testing areas and may not receive an itemisation pass for another build or two.

    [*]Deepholm:

    • A Therazane quartermaster was added to Therazane's Throne. He's an elemental that sits near the portal leading back to the Temple of Earth and sells enchants (similar to the Sons of Hodir) and some nice rare-quality rings (most are level 85 required).
    • A couple of new dailies were added to the Therazane daily quest givers, but neither is working properly.

Classes:

  • Prime glyphs were added for the classes that didn't have them yet.
  • Removing or replacing a glyph now requires an item called Dust of Disappearance, which is sold by the Inscription Supplies vendors for 10g (before rep discounts). There are still a few odd corner-case bugs with removing glyphs, so don't blow a bunch of gold if you run into this.
  • Druid:
    • Nature's Grace (Balance) is now a flat haste increase (1% per point investment, max of 3%).

    [*]Paladin:

    • Divine Purpose (Retribution) talent is still showing a bug in the tooltip. Not sure if the talent itself is bugged as well.
    • Retribution's mastery has changed to Hand of Light, which increases the chance that the next Holy Power ability consumes no Holy Power and is cast as if 3 Holy Power were consumed.

Professions:

  • Many professions still remain buggy or with the new stuff still NYI.
  • Archaeology:
    • ...is available (for real this time)!
    • Trainers are located next to Garrosh (Horde), in the Magic Quarter in Undercity, and the Stormwind Library (Alliance). There may be more, but those are the ones I've located so far.
    • Check the zones on your world map for red-shaded areas that indicate dig sites to poke around at.
    • "Casting" the Survey ability will create a telescope pointing in the direction of the closest artifact fragment. A little light next to the telescope indicates how close you are to the artifact (yellow is closer, green is very close, red means it can't find anything nearby and the direction indicated is random).

    [*]First Aid:

    • Previous bugs involving missing bandage recipes have been fixed.

    [*]Mining:

    • Illustrious rank is available for training.
    • The Cut Obsidian smelting ability is bugged, however, and doesn't "stick" after zoning/relogging. Don't bother training it unless you want to use it at that moment.

    [*]Jewelcrafting:

    • Illustrious rank is available for training, but very few other designs are available yet.

User Interface:

  • More work was done on the Video options panel. UI scale also works again.
  • A new category "tab" was added to the Spellbook that contains guild perk spells.
  • A new slash command was added: "/wargame" or "/wg". I'm not exactly sure what this does and I can't seem to get it to do anything yet, but I've seen some supporting code for it trickle in. Eeeenteresting!
  • Guild:
    • The Rewards tab in the guild UI is enabled. This lists the various guild rep/achievement awards that are purchasable by guild members (along with pricing). The items are still purchased at the guild vendor, but it's nice to see the full list and requirements for each item.
    • A new view option was added to the Roster dropdown that shows members' Achievement Points in the roster list.
    • Guild experience progress tooltip has been cleaned up significantly. It also describes what activities will contribute towards guild levels and (finally) shows a percentage of completion.

Edit 1: Updated archaeology and Survey info (including the light colours). Added a few more bugs too.

Edit 2: Updated info on Mining, Jewelcrafting, Fishing, "/wargame", and added a few notable quest bugs

Edited by Waldonnis
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