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Build 13066 Info


Waldonnis

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New bui...ah, you know the drill...

Notable Bugs:

  • Character-specific macros don't seem to work, but general ones do. You can copy the specific ones into the general tab and they should work (investigating a better workaround).
  • The vendors on Traveler's Tundra Mammoths seem to have gone on holiday. Not sure if this happens in all zones yet or just Orgrimmar/Durotar.
  • The daily quests available in the Tol Barad battleground area do not work for Horde currently (they are available, but require you to turn them in to the equivalent Alliance NPC).

Notable unfixed bugs from the previous build:

  • Usual proviso about deleting the cache directories in your installation directory if you're having issues loggiing in after the patch. See a previous build post if you need more info (or just post a reply and I'll elaborate).
  • Some archaeology races' artifact fragments don't show up in the UI and can't be combined (they require a higher skill level than you have, but can still be gathered).
  • Many riding training levels appear as unlearned in your spellbook. Master Riding appears for all characters as "learnable" in the spellbook regardless of level as well.
  • The loot rolling window appears when a keystone is looted (archaeology) even when not in a party.
  • On logging in, your chest armour might be broken (or may not be). Some are seeing this happen, others are not, so check just to be safe. Seems to be common with druids, mages, and shaman at least.
  • Archaeology digsites on zone maps are still not updated properly at times. It's better than it was, but still buggy.

General:

  • The portals in Dalaran and Shattrath to the major cities are GONE and have been replaced by a bunch of socialising class trainers. Don't be so quick to hearth back there unless you intend on staying there a bit. Not sure if this is intended or a bug. Not a bug, it's intended.
  • Glyph vendors have been removed from Dalaran as well.
  • New Justice and Honor point vendors are working. You can find them on the upper tier of Grommash Hold in the Valley of Strength (Garrosh's pad) in a little nook facing the flight master rise.

Guild:

  • Guild reputation gains have been greatly increased (just got +102 rep for turning in a quest in Uldum)
  • News page bugs still exist, but it's slowly improving.
  • Some small usability fixes to the guild control frames.

Zones:

  • Uldum:
    • "Unlimited Potential" (quest) has been implemented. Several others are still not working.

    [*]Twilight Highlands:

    • Quests and mobs in this zone are still not itemised, so no items are rewarded from quests yet.

    [*]Deepholm:

    • "Glop, Son of Glop" (daily) is bugged again (check again after a restart to be sure). This appears to have been hotfixed.
    • "Lingering Twilight" (daily) is still bugged and cannot be completed.

    [*]Tol Barad:

    • The items from the Hellscream's Reach quartermaster in Tol Barad now correctly require Hellscream's Reach reputation (instead of Baradin's Wardens).
    • The daily quests available in the battleground area do not work for Horde currently (bug - they are available, but require you to turn them in to the equivalent Alliance NPC).

Classes:

  • Druid:
    • Eclipse bar now has a direction arrow to indicate which type of energy your last spell generated (to help with the smart spells like Starsurge)
    • Nature's Torment (Balance talent) renamed back to Nature's Grace and tweaked a tad.
    • Polymorph immunity is gone from the moonkin form tooltip, but that may just be a tooltip problem (need to test this with a mage). Moonkin's tooltip is pretty lengthy, so it may have been left off to keep it from filling the screen. The aura still shows polymorph immunity, though, so it's likely just a shapeshift spell tooltip thing.
    • Sunfire (Balance talent) seems to work now and no longer bugs Moonfire at all (even without the talent, it would bug and become uncastable in the last build).

    [*]Mage:

    • Fireball and FFB damage has been increased (and it makes sense to glyph FFB now for nicer damage)
    • Tol Barad teleport/portal spells are on portal trainers for level 85 mages.
    • Arcane Intellect and Dalaran Intellect are now identical in effect and do not stack.

Professions:

  • Archaeology:
    • Kaldorei Wind Chimes (rare artifact) now has a "use" spell attached. Many of the others are still NYI.
    • You now loot the same amount of artifact fragments that is shown in the loot window.
    • The zone maps appear to be updating and showing the digsites properly now. I spoke too soon. Doh!
    • Druids can no longer survey in flight forms.
    • You can now survey while swimming (makes Vashj'ir much easier to deal with).

    [*]Fishing:

    • All ranks are finally retained on zoning/relogging.
    • Fishing pools have been added to the new 80+ zones (yay!).

    [*]Jewelcrafting:

    • Obsidium and Elementium ores are now able to be prospected (still need to check pyrite when I get more and have the skill to prospect it).
    • BUNCH of new green-quality cuts and some random-enchant jewelry available on the trainers.

    [*]Engineering:

    • Trainers are still morons and won't teach the Illustrious rank or new patterns.
    • The trainer in Area 52 does teach the Illustrious rank and new patterns.
    • Progressions beyond 500 is difficult, though, because of some required materials that I have yet to find.

User Interface:

  • The /run and /script commands have been re-enabled (finally tagged the client properly).
  • Some functionality added for the "in testing now" mobile chat/friend features
  • The Maelstrom Continent has been renumbered *shakes a fist* (don't ask)
  • /castglyph added to the slash commands (yay)
  • Fixed a few "oops, got those conditions backwards" problems in profession windows (notably archaeology)
  • Character-specific macros don't seem to work, but general ones do. You can copy the specific ones into the general tab and they should work (investigating a better workaround).

Edited by Waldonnis
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